I'm David. I code at Kickstarter. I'm an artist—I make things. See resume »


gunpixel is a game made for the first Node Knockout, a 48-hour contest to make anything using the node.js environment.

It’s a multiplayer shooter, but everything is a pixel, including you and your bullets. Magnified pixels, but pixels all the same.

We had to learn how to set up a web server, deploy an application, basic networking theory, and node.js all in less than two days. It went right down to the wire: our last commit was minutes before the contest ended.

gunpixel was an incredible learning experience, something I want to imitate again.

gunpixel • August 2010 • Stashed in Projects